Archive for the 'Music' Category


iCoolhunt is the first location-based social networking game in the intriguing world of coolhunting. Now it’s you who can determine what’s going to be cool – before everyone else.
In streets, bars, parks, museums, parties, shops, scout for whatever is creative and innovative.
iCoolhunt provides you with a mobile tool to catch your “prey”, to share them with your friends, and to challenge other players in chasing down the next big things.
As you climb up the leaderboard rankings, your cool discoveries will be visible among the top prey in the homescreen. You will not only establish yourself as a trustworthy social influencer, but you will contribute to the collective struggle for the evolution of taste. It’s easy, and it’s fun.

Amie Street


Amie Street aims to make it easy and affordable for consumers to discover new independent music. What makes it unique? Every song sold at the ‘fly little music site’ starts off being free and the price increases to a maximum of USD 0.98 depending on how many people download it. The more popular a song, the faster its price will increase to 98 cents. Besides giving early buyers a better deal, the market price system gives them the added pleasure of seeing they’ve discovered a song or artist before everyone else has.

Members are also rewarded for recommending music. As explained by Amie Street: “We know music is social, and the process of music discovery is stunted by traditional digital music retail sites because they are not social (or fun). Music discovery is best catalyzed by communication between people, so we reward fans for recommending songs to their friends by giving them credit to buy more music.” If a member reviews or otherwise recommends a song, they’re credited with the song’s price increase. So, if you recommend a song while it’s priced at 10 cents, and the price goes up to 90 cents, you earn 80 cents worth of credits. Promotion isn’t left solely to the community, though. Amie Street does its part, from interviewing bands and posting their videos, to organizing showcase concerts in New York.

Artists maintain full ownership of their work and receive 70% of every sale after a first USD 5 to cover storage, bandwidth and transaction costs for that song. All MP3s sold through the website are DRM-free, so can be used on any music player, without restrictions. Combined with the knowledge that artists are getting their fair share of a song’s revenues, that should make consumers more willing to pay for music downloads. One to watch!

web site:



Like a customized online radio, Musicovery is a free flash-based site streaming a playlist of music dictated by an easily navigable set of criteria that the user chooses. Animated star-like graphics, in colors that correspond to genre, map the current lineup and an intuitive sidebar enables quick selection of different criteria. Organized into 18 genres, you can eliminate types you don’t like, choose between hits, non-hits and “discovery,” pinpoint mood and dance factors on a matrix, and define by era. Though the sound quality isn’t much better than FM, for €2 monthly you can get CD quality.

via coolhunting

Fresh Market

The reactable

The reactable, is a multi-user electronic music instrument with a tabletop tangible user interface. Several simultaneous performers share complete control over the instrument by moving physical objects on a luminous table surface. By moving and relating these objects, representing components of a classic modular synthesizer, users can create complex and dynamic sonic topologies, with generators, filters and modulators, in a kind of tangible modular synthesizer or graspable flow-controlled programming language.

This instrument is being developed by a team of digital luthiers (Sergi Jordà, Martin Kaltenbrunner, Günter Geiger and Marcos Alonso), at the Music Technology Group within the Universitat Pompeu Fabra in Barcelona, Spain.

More information:here

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